Design Alive | Evaluated Learning Experience
Advanced Animation (MG AE 02)
47 hours (17 weeks).
September 2014 – Present.
Upon successful completion of this course, students will: use After Effects Motion Graphic tools and features such as paint and eraser tools; create stop motion animation; duplicate an animation using the pick whip; create whiteboard animations; work with templates and assets to fit a client’s specific needs; create visually appealing storyboards; fully animate a character and understand walk cycles; sync mouth movements and audio; use the puppet tools; place deform pins; define areas of overlap; stiffen parts of an image; work with external script/ program of Duik and Character Animator; track motion in order to attach or edit footage; and use effects in After Effects.
This course is delivered in an instructor-monitored, distance learning format and consists of study guides, required texts, supplemental reading, essay assignments, quizzes, homework, observation, required interaction with an instructor, and 24-hour access to on-line support as needed. Topics include: After Effects Motion graphics tool and features, creating stop motion animation, using templates and assets, creating whiteboard animations and visually appealing storyboards, animating characters and their features, working with Duik and Character Animator, understanding the puppet tools, tracking motion, using effects in After Effects. Prerequisites: To enroll in this course, students must have completed the following Design Alive courses or their equivalents based on evaluation: CG PS 01 (Digital Imaging), CG AI 01 (Digital Drawing), Video Editing (MG AP 01), Fundamentals and Principles of Animation (MG AE 01).
In the lower division baccalaureate/associate degree category, 3 semester hours in Art, Animation, Media Design, or Multimedia (6/15) (6/17 administrative review).